Courts Holding a Person’s Right To Due Process Hostage for Money is a Crime!
By: Greg Slaughter
Across the nation an ever increasing number of courts are engaging in criminal enterprise by refusing to grant traffic ticket defendants their due process right to a trial, unless they first pay bail or a court fee of some type. Courts tag these fees with a variety of names for a purported variety of stated purposes. Typically the fee is equal to the traffic ticket fine amount.
Juliet, in Romeo and Juliet, posed the now famous rhetorical question, “What's in a name?” To which, Juliet surmised, that the essence of a rose remains the same, regardless of the name by which it is called. Regardless the name, be it named bail, or a fee of some kind a demand for money in exchange for a defendant’s right to trial or due process of law constitutes judicial tyranny under the Constitution. The Fifth Amendment is included among the constitutional provisions adopted into the Due Process Clause, that is made applicable to the states under the Incorporation Doctrine. The Fifth Amendment guarantees that, "No person shall... be deprived of life, liberty, or property, without due process of law” (emphasis added). Unarguably, a person’s money is their property, and the Constitution requires proper due process of law or a court hearing whenever a court seeks to extract money from anyone regarding an alleged legal offense, including a traffic fine.
The practice of courts engaged in extorting money from traffic ticket defendants in exchange for their right to trial is intended to greatly deter defendants from exercising their lawful right to a trial. The more people that are deterred from fighting a traffic ticket in court, the more traffic revenues are enhanced.
A court extorting money from defendants in exchange for their right to trial has a great cooling effect upon defendants’ desire to proceed to trial with their traffic ticket. Once bail or the court fee is paid the court considers the traffic ticket settled, unless the defendant elects a trial. The court’s corrupt ploy generally greatly lessens traffic ticket defendants’ resolve to fight their tickets in court. Having already born the financial sting to their wallet, it becomes far easier for traffic ticket defendants to find reasons not to go to trial. One very daunting reason is the obvious corrupt nature of the court.
Knowledge is power. When people gain formidable knowledge capable of easily disarming an enemy, they not only feel empowered — they are empowered!
Combine a bit of key knowledge with a bit of personal determination, and a traffic ticket defendant can easily defeat a court’s demand for extortion money. Armed with this tiny degree of knowledge it very possible to win by exerting minimal pressure upon the court clerk, using the court clerk’s oath of office and the Constitution as a weapon against the court’s corruption.
Court clerks don’t make the rules of the court. However, court clerks are required to swear an oath to uphold the most important set of rules of any public office, or ruling body; rules that trump any and all rules of the court — the Constitution of the United States of America. The battle plan is to target the court clerk using the power of the Constitution and the clerk’s oath of office as a weapon to attack the clerk’s unlawful and unconstitutional breach of office in attempting to collect ill gotten booty for the court.
Caution: The following is not for the timid; rather, it is only intended for those who truly value their rights and are willing to stand up for them.
Just like in a game of chess, a player (the defendant) playing a game of ‘court chess’ must place the king (the judge) into checkmate in order to win the game. In this particular game, it is only necessary to take out a pawn (the court clerk), or two, in order to place the king into checkmate.
Note: The first pawn contacted by our player may draw another pawn, or pawn supervisor, into the game to assist them. Our player attacks and defeats any and all pawns by applying the seven moves or steps below to each and every pawn.
The game begins with our player (accompanied by two witnesses, if possible) going to the courthouse to converse directly with one of the king’s pawns, a court clerk. Our player comes armed with a small bit of key knowledge pertaining to the opposing player’s Achilles’ heel, and with a highly effective game strategy. Knocking over only one, or two of the king’s pawns is generally all it takes to place the king into checkmate, and win. To accomplish this final goal, our player must skillfully apply their strategic knowledge against the pawn, or pawns.
Move One: First rule of the game; know the name of thy opponent. Our player begins their first move by requesting one of the pawn’s (the court clerk’s) business cards. If the pawn does not have a business card, then our player asks the pawn for their first name, last name, and title, writing all of this information down in the pawn’s presence. This move is to garner the pawn’s full attention and to indicate to the pawn that the player is a serious player.
Move Two: A copy of the letter the king mailed to our player demanding extortion money in exchange for our player’s right to a trial is handed to the pawn by our player. Our player then asks the pawn if they understand correctly that the court’s letter is a demand for payment of bail, or a court fee, that must be paid before the court will grant them a court trial? The pawn affirms that we are correct.
Move Three: The pawn is asked by our player, if they will take their payment and set a trial date in their traffic ticket case. Yes, agrees the pawn. At this point our player has led the pawn into a trap, whereby the pawn openly admits: (1) They are fully knowledgably that the king is demanding payment in exchange for the player’s right to a trial. (2) The pawn fully acknowledges that they are a willing participant in the king’s unlawful and unconstitutional scheme to extort money, in exchange for the player’s right to trial.
Move Four: Time for a bit of ‘Shock and Awe! Our player presents the pawn with a copy of the required oath of office for pawns. The pawn is then asked by our player, if they have taken this required oath of office? The pawn should answer “yes,” but they could answer “no.” A “yes” answer is assumed here. “I’ll need a copy of your signed oath of office,” our player insists with the pawn. “However, that can wait for a moment. First, I need to address with you how you have violated my rights, and by so doing, you have grossly violated your oath of office,” says our player to the pawn.
Move Five: Our player presents the pawn with a pocket sized, pamphlet style, copy of the Constitution of the United States of America opened to the Fifth Amendment. (Pocket copies of the Constitution are generally available free of charge from your local Congressman’s office.) The portion of the of the Fifth Amendment stating; "No person shall... be deprived of life, liberty, or property, without due process of law," have been highlighted in bright yellow highlight, and the word ‘property’ boldly underlined beforehand by our player.
Move Six: Moving in for the kill! Our player reminds the pawn that they have sworn an oath to uphold the Constitution. Also, that the first ten amendments of the Constitution is known as the Bill of Rights, and our right to due process of law or a trial is guaranteed by the Fifth Amendment. Our player stresses to the pawn, “Please take note of the highlighted portion of the Fifth Amendment where it plainly says, ‘No person shall... be deprived of property, without due process of law.” The pawn is informed by our player that the pawn is attempting to deprive the player of their property without the benefit of due process of law or a trial, and that such an act is expressly forbidden by the Constitution of the United States of America.
Move Seven: By this point, the vast majority of pawns will have admitted defeat by dropping any demand for extortion money and granting the player a trial. If the pawn has not acquiesced at this point, then the player should apply even more pressure on the pawn. The player does so by informing the pawn, that due to their having violated their oath of office by violating the rights of the player, they have legally forfeited any presumption of immunity from personal civil law suit should the player decide to bring suit against them.
The last move by our player will most often causes even the most stubborn of pawns to cave. If not, our player will then demand, that the pawn set a court hearing to allow the player to exercise their due process right to a hearing regarding the court’s demand for extortion money in exchange for the player’s right to a trial. Our player at this point firmly informs the pawn that they also need to be provided with a copy of the pawn’s bond, their oath of office, as well as the name and contact information for the risk manager for the city, or county (whichever one applies). This last move vanquishes ninety-nine point nine percent of the most obstinate of the king’s pawns.
FYI Greg runs www.ticketslayer.com
 Fifth Amendment of the Constitution of the United States of America
 Due Process Clause
 Incorporation Doctrine